Index
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V
 VARIABLE
 VARIABLE(1-8)
CBA_fnc_vect2Polar
CBA_fnc_vectAdd
CBA_fnc_vectCross
CBA_fnc_vectCross2D
CBA_fnc_vectDir
CBA_fnc_vectDot
CBA_fnc_vectElev
CBA_fnc_vectMagn
CBA_fnc_vectMagn2D
CBA_fnc_vectMap3D
CBA_fnc_vectRotate2D
CBA_fnc_vectRotate3D
CBA_fnc_vectSubtract
CBA_fnc_vehicleRole
 VERSION_CONFIG
CBA_fnc_viewDir
W
CBA_fnc_waitAndExecute
CBA_fnc_waitUntilAndExecute
 WARNING
CBA_fnc_weaponComponents
CBA_fnc_weaponEvents
X
 xSTRING
Variable to check if it is of a particular type [Any, not nil]
elements for the list
Converts a 3d vector to polar Parameters: _vx - vector direction in x _vy - vector direction in y _vz - vector direction in z
Returns the sum of two vectors.
Returns the cross product vector of two vectors.
Returns the cross product vector of two 2D vectors.
Returns the angle of a vector with the given i and k coordinates in the range 0 to 360.
Returns the dot product of two vectors.
Returns the angle of elevation of a 3D vector with the given i, j and k coordinates in the range -90 to 90.
Returns the magnitude of a 3D vector with the given i, j and k coordinates.
Returns the magnitude of a vector with the given i and k coordinates or the magnitude of the i and k components of a 3D vector.
Returns the resulting vector of the matrix-vector product.
Rotates a 2D vector around a given center.
Rotates the first vector around the second, clockwise by theta degrees.
Returns the difference of two vectors.
Get a unit’s role in its current vehicle.
Define CBA Versioning System config entries.
Reports azimuth and inclination of a units head or weapon direction.
Executes a code once in unscheduled environment with a given game time delay.
Executes a code once in unscheduled environment after a condition is true.
Record a non-critical error in the RPT log.
Reports class name of base weapon without attachments and all attachments belonging to a pre equipped weapon.
Execute weapon events framework.
Get full string identifier from a stringtable owned by this component.
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