Adds weapon to unit without taking a magazine. Attachments will be removed by default, but can be kept by setting a parameter.
Does not work on vehicles. Attempts to keep magazine ids for unrelated magazines.
_unit | Unit to add the weapon to <OBEJCT> |
_weapon | Weapon to add STRING |
_removeLinkedItems | If linked items should be removed or not <BOOLEAN> (Default: true) |
Nothing.
[player, "arifle_mx_F"] call CBA_fnc_addWeaponWithoutItems; [player, "arifle_AK12_lush_arco_snds_pointer_bipod_F", false] call CBA_fnc_addWeaponWithoutItems;
commy2, johnb43