Executes a code once in unscheduled environment with a given game time delay. Note that unlike PFEH, the delay is in CBA_missionTime not diag_tickTime (will be adjusted for time accl).
_function | The function you wish to execute. <CODE> |
_args | Parameters passed to the function executing. (optional) <ANY> |
_delay | The amount of time in seconds before the code is executed. (optional, default: 0) <NUMBER> |
_this | Parameters passed by this function. Same as ‘_args’ above. <ANY> |
Nothing
[{player sideChat format ["5s later! _this: %1", _this];}, ["some","params",1,2,3], 5] call CBA_fnc_waitAndExecute;
esteldunedain and PabstMirror, donated from ACE3