Removes player action previously added with CBA_fnc_addPlayerAction.
_actionIndex | Index of action to remove [Number] |
True if removed. False if a dedicated server or where the action was not defined [Boolean]
actionIndex = [["Teleport", "teleport.sqf"]] call CBA_fnc_addPlayerAction; // later [actionIndex] call CBA_fnc_removePlayerAction;
Sickboy