Adds an event handler with arguments.
Additional arguments are passed as _thisArgs. The ID is passed as _thisID.
_object | Thing to attach event handler to. <OBJECT, CONTROL, DISPLAY> |
_type | Event handler type. STRING |
_function | Function to add to event. <CODE> |
_arguments | Arguments to pass to event handler. <Any> |
_id | The ID of the event handler. Same as _thisID <NUMBER> |
// one time fired event handler that removes itself _id = [player, "fired", {systemChat _thisArgs; player removeEventHandler ["fired", _thisID]}, "bananas"] call CBA_fnc_addBISEventHandler;
commy2