Get the turret path belonging to a weapon of given vehicle.
Reverse version of the weaponsTurret scripting command.
| _vehicle | a vehicle with turrets <OBJECT> |
| _weapon | a weapon in the vehicles turret STRING |
_turretPath = [cameraOn, "HMG_127_mbt"] call CBA_fnc_turretPathWeapon
Weapons turret path. [-1] for driver weapon. [] when weapon not found. ARRAY
commy2