Reports azimuth and inclination of a vehicles turret.
_vehicle | The Vehicle. <OBJECT> |
_turret | A Turret. (e.g. [0] for “main turret”) ARRAY |
_relativeToModel | false (default): report directions relative to world, true: relative to model <BOOLEAN> |
Azimuth + Inclination ARRAY 0: _azimuth (0-360 degree) <NUMBER> 1: _inclination (90 to -90 degree, 0: forward) <NUMBER>
[vehicle player, [0], true] call CBA_fnc_turretDir
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