Add magazine to a vehicle/unit.
The function also verifies existence of _item and _unit, returns false in case of trouble, or true when able to add _item to _unit.
_unit | the unit or vehicle <OBJECT> |
_item | name of the magazine to add STRING |
_ammo | ammo count <NUMBER> |
_verify | if true, then put item in vehicle or on the ground if it can’t be added <BOOLEAN> |
true on success, false otherwise <BOOLEAN>
_result = [player, "SmokeShell"] call CBA_fnc_addMagazine