CBA_fnc_firedDisposable

Description

Handles firing a disposable weapon.

Parameters

_unitUnit that fired the disposable weapon <OBEJCT>
_launcherDisposable weapon STRING
_muzzleMuzzle fired by the disposable weapon STRING
_modeCurrent weapon mode of the disposable weapon STRING
_ammoAmmo fired by the disposable weapon STRING
_magazineCurrent magazine of the disposable weapon STRING
_projectileFired projectile <OBEJCT>
_unitAlways same as element 0 <OBEJCT>

Returns

Nothing.

Examples

class EventHandlers {
    fired = "_this call CBA_fnc_firedDisposable";
};

Author

commy2

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