Removes item from inventory.
| _unit | Unit that consumeds item <OBJECT> |
| _item | Item classname STRING |
| _slot | Inventory slot of the item STRING |
| _container | Container that has the item <OBJECT> |
true if successful, false otherwise <BOOLEAN>
[player, headgear player, "HEADGEAR"] call CBA_fnc_consumeItem;
commy2